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Obliterate Bonds of Oppression With Online Gaming
Posted by Nikky on 23 March 2011, 01:22 GMT

Kerm Martian, author of the globalCALCnet system capable of linking up calculators in the TI-83+/84+ family over the internet, has released a companion game to accompany this new technology. Obliterate: Scorched Earth for Calculators allows you to play this classic game on your beloved calculator with your friends. Utilizing an Arduino-based bridge, users can take advantage of this great system called the "internet" and shell each other to Oblivion while being thousands of miles away.

No word yet on IPv6 compatibility.

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Re: Obliterate Bonds of Oppression With Online Gaming
KermMartian  Account Info
(Web Page)

Thanks nikky! I should note that:

> It also works as a single-player game with AIs!
> It also works as a local multiplayer game, including two-player link play via CALCnet
> Direct USB gCn is under development at Cemetech, and indeed a beta version was released today. This removes the need to use an Arduino to connect your calculator to the internet.

Reply to this comment    23 March 2011, 01:27 GMT


Re: Re: Obliterate Bonds of Oppression With Online Gaming
DavidG Account Info
(Web Page)

Oooh Nice =D

Reply to this comment    27 March 2011, 15:10 GMT


Re: Re: Re: Obliterate Bonds of Oppression With Online Gaming
KermMartian  Account Info
(Web Page)

Thanks David! Have you given it a try yet? I don't think I've seen you on Oblithub.

Reply to this comment    27 March 2011, 15:13 GMT


Re: Re: Re: Re: Obliterate Bonds of Oppression With Online Gaming
DavidG Account Info
(Web Page)

I haven't, I have an arduino, a 84+ Keypad for the NSpires, but haven't tried it yet, sorry.

What about IPv6 compatibility?

Reply to this comment    31 March 2011, 18:51 GMT


Re: Re: Re: Re: Re: Obliterate Bonds of Oppression With Online Gaming
KermMartian  Account Info
(Web Page)

What _about_ IPv6 compatibility? :D

Reply to this comment    31 March 2011, 20:51 GMT

Re: Obliterate Bonds of Oppression With Online Gaming
_player1537  Account Info

Great work, Kerm! This is really a great game, and multiplayer only makes it that much better :D

Reply to this comment    23 March 2011, 02:47 GMT


Re: Re: Obliterate Bonds of Oppression With Online Gaming
KermMartian  Account Info
(Web Page)

Thanks, _player! I enjoyed playing with you, Sonlen, and ParkerR over gCn yesterday.

Reply to this comment    23 March 2011, 16:09 GMT

Re: Obliterate Bonds of Oppression With Online Gaming
Lewk Account Info
(Web Page)

countdown until the first globalCALCnet worm starting now...

Reply to this comment    23 March 2011, 04:58 GMT


Re: Re: Obliterate Bonds of Oppression With Online Gaming
elfprince13 Account Info
(Web Page)

I don't know about worms, but given the trust-based networking of obliterate it wouldn't be hard to cheat.

Reply to this comment    23 March 2011, 16:23 GMT


Re: Re: Re: Obliterate Bonds of Oppression With Online Gaming
KermMartian  Account Info
(Web Page)

It would indeed be very easy to cheat. I don't know how effective a Cn2.2 worm would be, though. :)

Reply to this comment    27 March 2011, 15:14 GMT

Re: Obliterate Bonds of Oppression With Online Gaming
Kevin Ouellet Account Info
(Web Page)

This is great, I'm also glad an USB bridge is currently under testing.

Reply to this comment    23 March 2011, 20:01 GMT

Re: Obliterate Bonds of Oppression With Online Gaming
Souvik Banerjee Account Info

Great job Kerm!

Reply to this comment    27 March 2011, 22:51 GMT


Re: Re: Obliterate Bonds of Oppression With Online Gaming
KermMartian  Account Info
(Web Page)

Thanks Souvik! I'm excited that people are starting to write more CALCnet2.2 programs now.

Reply to this comment    28 March 2011, 01:01 GMT

Re: Obliterate Bonds of Oppression With Online Gaming
chris houston  Account Info
(Web Page)

Couldn't you have done this with an implementation of USBDRV8X ?

Reply to this comment    9 May 2011, 01:25 GMT

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