Invalid Tangram DE Released
Posted by Michael on 26 July 2007, 02:51 GMT
Kerm Martian has released Invalid Tangram DE for the 83+. Based on a PC game, Invalid Tangram is a shoot-em-up that is best described as a cross between Space Invaders and Tetris. Enemy hits affect time remaining rather than a health level, and the player must build block combinations to gain more time.
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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
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Re: Invalid Tangram DE Released
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Peter Fernandes
(Web Page)
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Congratulations Kerm. I think the game could use some work. I think the player's ship moves way too fast (the whole game really), and the fact that it can go partially off the screen is annoying to me. The gameplay is too chaotic.
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26 July 2007, 04:26 GMT
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Re: Invalid Tangram DE Released
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Jason Malinowski
(Web Page)
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For those who like blinking and flashing things, the rest of the screenshots are now on the file info page...complete with an animated screenshot.
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26 July 2007, 06:11 GMT
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Re: Invalid Tangram DE Released
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aladdinslamp
(Web Page)
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Huh. Neat. I'll probably be downloading this... soon...
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26 July 2007, 06:47 GMT
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Re: Invalid Tangram DE Released
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Iamee
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The game is great. However, I have noticed that when you get to around 60,000 points the score resets.Otherwise, I don't think it needs any changes.(I like the partially disappearing ship).I got to level 208, had a reset score, and got 43000 points AFTER the reset (on easy).
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14 August 2007, 21:29 GMT
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