Kevin Ouellet Releases BASIC Grayscale RPG
Posted by Michael on 17 December 2004, 04:39 GMT
We have reported on Kevin Ouellet's amazing 83+ BASIC games before, but now he has managed to accomplish something previously thought impossible: A grayscale RPG written in BASIC. Reuben Quest: Ev Awakening is a "puzzle-RPG." As Reuben, a young boy with magical powers, you must defeat Ev the evil knight who resides in Ev Palace. Along the way there are puzzles, clues, and battles to be conquered. The grayscale ability is accomplished through the use of several ASM utilities. While the game may play a little slow and there is noticeable flicker, Reuben Quest is still quite amazing. Kevin has once again raised the bar of excellence in BASIC programming!
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Re: Kevin Ouellet Releases BASIC Grayscale RPG
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Desmond Jenkins
(Web Page)
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It is amazing what Kevin has done with Basic. By mixing the best of both worlds, he has created something original, fun, and visually pleasing.
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30 December 2004, 05:53 GMT
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Re: Kevin Ouellet Releases BASIC Grayscale RPG
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Alex Simon
(Web Page)
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I gotta say, even though I don't have a TI 83 unfortuantly, but a TI 89, the screenshot shows a lot to me. Good work Kevin!
Now the next question is how much more can be done in Basic. C or ASM can always speed it up, but its more enjoyable to make things in Basic, do to the ease. Thus this makes me a fan of both worlds, ASM and Basic. With Kevin's outstanding work, we can probably see more outstanding games from other people as they learn how to do something similar. Oh, and it WOULD be cool if a team out there would write a BASIC -> ASM compiler. TIGCC has made their compiler on the PC so it recognizes TIOS commands. All we really need now, since we can build things on the calculator editor, is a COMPILER program to make it ASM. Then we got it perfect.
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30 December 2004, 16:22 GMT
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