Oil Imperium for the 92
Posted by Michael on 16 July 2004, 02:51 GMT
Recently an interesting 92 BASIC game was added to our archives. The catch? It's written only in German. Oil Imperium is a remake of of the 1989 PC game of the same name. As an oil manager you must buy fields and extract oil in three price regions. Random events such as fires and sabotage add to the excitement. For those of you who can read German, the game's website explains how to play. Viel spaß!
Update: PC game link changed to a better site.
|
|
Reply to this article
|
The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
|
|
Re: Oil Imperium for the 92
|
mike White
(Web Page)
|
just to let you all know there is a trogen horse in the pc game link (my virus scanner picked it up)
|
Reply to this comment
|
16 July 2004, 18:07 GMT
|
|
Re: Oil Imperium for the 92
|
Lewk Of Serthic
(Web Page)
|
Whoa! That site is definatly not appropraite. Look at the top downloads!
|
Reply to this comment
|
17 July 2004, 03:33 GMT
|
|
Re: Oil Imperium for the 92
|
Michael Szell
(Web Page)
|
To give you an impression what I think the negative aspects of my version of the game are:
What is really missing is the funniest minigame where you had to build a pipeline in a short period of time; when exceeded the oil starts flowing and pouring out if it was not finished in time. Also there should be some more (negative) random events, more regions (the original had 8 or so) and computer opponents, or at least the possibility of human opponents - originally this was done round-based and would have been easy to implement here.
The main problem with this all was the memory limitation (~60KB! if I remember correctly, remember there was no mem upgrade in 1999; it was already on the very limits when finished), and, regarding the pipeline-minigame, the slowness of BASIC.
Although there's pretty statistics, nice pictures and so on, the game gets boring after a while due to the lack of variety. Maybe - if I ever find the time - I'll try to improve on it. (Or would be happy if anyone wants to do so.)
If I had the skill I would re-do the whole thing in assembler; would improve and give more possibilities to the minigames a lot.
|
Reply to this comment
|
19 July 2004, 07:13 GMT
|
|
1 2 3
You can change the number of comments per page in Account Preferences.
|