Ahmed El-Helw Writes Response to 83+ "Crisis"
Posted by Nick on 19 October 1999, 05:40 GMT
Ahmed El-Helw, as most of you know, has written and ported many great games in the past few weeks as a member of TCPA, among other notable programming accomplishments. This evening, Ahmed wrote a response to the problems that he's been facing as a result of porting programs to the 83+. You can view this response on his web page. Click here for more information.
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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
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Re: Ahmed El-Helw Writes Response to 83+ "Crisis"
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Bryan Rabeler
(Web Page)
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This news item was posted at 3am GMT. I don't think that qualifies as "this evening". :)
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19 October 1999, 06:16 GMT
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A Political Obscurity, sort of...
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Dan_the_Tuba_Man
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Ok, Ahmed stated this
"Okay guys. I have not read the message boards much, nor have I really posted anything at all... however, after recieving many emails asking me why I am punishing the "good" people who don't flame me for those who do flame me... and many flames, and still yet many others supported me in my boycotting of the 83+ ports, telling me that it is a totally reasonable thing to do."
As I see it, there are two sides in conflict here: The 83+ newbies and the 83users and other calulators. Now, these "newbies" may not know too much about caculators, yet. So they constantly whine about not having x,y, and z. Can we really blame them? Are they now new and fresh and only "banning" 83+ ports will create more problems then needed. They are, new...shouldn't we welcome them into our community? And let them forge their own way into this world? Yet, we continue to disparge the growing group, who will dominate in the coming months.
The second group I see is the old users, those who own 86, 82, and so on. This groups has_all_the_games already and it is not likely they would whine about ports. The main reason they might oppose the 83+ is simple bigotry. It may not really matter, but people are bias over anything. They don't want all the programmers porting for the 83+, they rather have more games for themselves, and add their plethora of games. With the induction of the 83+, it created a slight ripple amongst the TI community...
On a third note, hasn't this situation happened every time there has been a new calculator? I remember when the 89 came out and everyone begged for ports and games. NOw they have them and there are few whines now. As you can see, there seems to be a slight partisan towards any other calculator than the 83+. Why is it getting picked on?
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19 October 1999, 06:25 GMT
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What the hell do any of you care???
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Gockies
(Web Page)
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What the hell is everybody's problem with somebody porting games??? If games were never ported, you probably wouldn't have any good games at all! Drugwar- ported from PC. Tetris- ported from Nintendo. Nibbles- ported from somewhere, but it certainly did not originate on a TI calculator! Think about what you are all flaming Ahmad for!!! I mean, you people (I'm referring to those of who who pissed him off) who made him halt programming will be sorry if when you buy a TI-9million and there are no good games for it. So know your role, and shut the hell up. Let him program games if he wants to. If you don't like it, don't download it, god dammit!
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19 October 1999, 19:52 GMT
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Re: Ahmed El-Helw Writes Response to 83+ "Crisis"
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Clovis Dye
(Web Page)
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I just think that in all the TI-83+ this, 86 that arguing, all of us TI-85 owners are missing out on new and great games that will fit and are possible to work on an 85...
Such as howza bout Subhunt 85, Lazer85, etc.
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19 October 1999, 22:22 GMT
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Re: Ahmed El-Helw Writes Response to 83+ "Crisis"
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TimeCross
(Web Page)
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I for one, can understand where Ahmed is comming from. Although I love the TI community, it can be, at times, a double edged sword. For instance:
When someone is working on a very popular project, they are nearly "forced" to finish it with a lot of (to much, actually) "Is it done yet?" "Why isn't it done yet?" "Can I play a demo?" "It's not done yet?"
This tends to cause the programmer or team to release the finish product without taking the time to fully tweak it out. Not to say that this happends 100% of the time, but it happends a lot. The effect of this is that those same people who begged and begged for the product now complain (alot) that the product is heavily bugged, flawed, or just plain sucks. We, as programmers, really don't like to hear this. There is reporting a bug, and then there saying the program sucks because it's buggy.
On the flip side of the coin, if one tries to take the time to fully tweak, clean and test a project as much as possible, we get flagged on taking "to long" to finish the project.
This is not the first time this has happened to this extent. Bill Nigel, a great programmer, got flagged heavily for problems with Super Mario that he created about a year ago. It was obvious that he spent countless hours on writing that code, but some people just didn't care, or appreciate his effort. Ahmed was correct in saying that we don't get paid for this, we do this because we love it and would like to contribute to the TI community. But it doesn't help much when this same community flags us for not being 100% perfect.
-TimeCr0ss
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19 October 1999, 22:44 GMT
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83+ ports
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Justin Karneges
(Web Page)
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You know, out of all the new 83+ owners, there will be some programmers in there who will then make games for the 83+.
I know ports of other games are great and all, but expecting a programmer to port to a calculator he doesn't even own is asking too much. People bring up which calcs are better for this reason or that, but you know that's not how a programmer decides which platform to make the game on. He programs for the calc he owns. A programmer with no TI-89 isn't going to say "gee, this calc has the most memory, so I'll make a TI-89 game." So saying things like "Why don't these programmers stop making games for the TI-83 and start making them for the TI-83+ since it's a better calculator?" is just dumb.
Soon enough there will be programmers for the 83+ and then it will be all good.
-Justin
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19 October 1999, 22:57 GMT
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Re: 83+ ports
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Fishexe
(Web Page)
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Actually, I think most programmers with any interest in ticalc programming alreadey had them. Now, somebod who isn't already a programmer might learn BASIC in order to use the calculator more effectively (as a friend of mine did) but ASM is a lot harder and it takes somebody who really wants to learn it for the sake of /it/. It is highly unlikely that that many ppl will emerge for this new format who are not already veterans of the others. <jest> Oh, and I totally disagree with Nick. I don't want to click here for more information. Why couldn't you have written a nice, thoughtful sentence like, "If you want more information, click here?" :) You ti nerds, always writing buggy programs, always writing buggy sentences. And let's not even bring up that whole "this evening" thing again.</jest> Ah, and I think the 86 has a buggy random nunber generator. Either that or my German sucks. A friend of mine from Switzerland has a magic 8-ball program on his calculator and it told me I was going to die yesterday.
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20 October 1999, 05:34 GMT
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Re: Ahmed El-Helw Writes Response to 83+ "Crisis"
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Alan Kwan
(Web Page)
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agreed.
I get my fairshare of newbiemail just from running a hosted site on ticalc.org, and then I question why don't they save themselves the time of waiting for a response from me, when the answer is in front of them... literally. "readme.txt" ? Seems elusive to many. Then there's things that aren't obvious, or things you just discover accidently... that's the stuff I don't expect people to understand when I put it up... But email like "how do I send [program] to my calc?" "how do I use zip files?"... just a real turnoff, from calcs to the TI-community in general.
In regards to porting, I'm starting to discover the situations programmers feel. A friend of mine and I are porting HicQuest in BASIC, to 68k std c++ console at school in AP CompSci... we're bored obviously, and we want to learn more. :) But there's ppl in class already demanding that we give them the program to run it... even though, it's not even 30% complete and could use tons of optimizations that C++ just owns BASIC for all it's worth. Gets annoying... but I just tell em it's not even close to ready. The fight function's not even done... and I've still gotta create the ifstream/ofstreams and yada yada yada. :> But as most programmers do, we code it simply because we want to. And I want to learn more in regards to C++, so what better way than to explore new territory? :)
-alan
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21 October 1999, 12:12 GMT
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