QwikTym in the works
Posted on 19 December 1998, 23:28 GMT
Kirk Meyer is in the process of developing QwikTym for the TI-86. This new program will allow you to view animations on your calculator. Support is planned for black and white movies as well as 4 and 8 levels of gray. Compressed and uncompressed movies will be supported with a major emphasis on decompression speed. Movies will be buffered in order to ensure that movies play smoothly. Because of the already large load on the processor, sound will not be available in QwikTym. Kirk will be able to release the program just as soon as he writes a utility which converts a common movie file format, such as AVI, into a QwikTym movie. Kirk estimates that a movie with 4 levels of gray would be able to last approximately 3 to 4 minutes if you had nothing else on your calculator. A major disadvantage of course, is that movies will use a whole lot of your memory. Additionally QwikTym will support still pictures, which will make it much easier to create and distribute grayscale pictures.
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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
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Re: QwikTym in the works
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Rand64
(Web Page)
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cool! this program will be a major breakthrough for the 86. I can't wait for it to come out
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20 December 1998, 15:33 GMT
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Re: QwikTym in the works
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Ville Järvi
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I think Kirk should make this technology available to all to create games with video; imagine games that would have starting animation, animations leading the plot at some places, and an ending animation. The animations shouldn't even be more than 10-20 seconds and then there would still be plenty of space for the game itself! And if the game wouldn't fit for some reason, there is always chance to make it in few parts; first you install another and when you finish it you install another. I'd love to see games like this on my calculator!!!
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20 December 1998, 19:34 GMT
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still
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Ville Jarvi
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Well, that´s not exactly what I meant...
There is definitely no need for videos or animations in such games as Nibbles, but what I meant was that this technology could bring us games like Final Fantasy or X-files on calculator!
Now don't go saying that there is already Final Fantasys´ on calculators, because I mean something more like PSX Final Fantasy. Basically, all the games that use video could be now done for calcs.
Of course the games would be a little short if they were all about the video, but in for example puzzle / adventure games you solve a puzzle, then see a video, then solve another puzzle and so on. This is where this technology would be great.
Also, length of just 3-4 minutes should be just fine. You'd still get 18-24 10 second clips.
Also, could there be a chance to use b&w clips?
Then the length of videos could be even bigger.
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21 December 1998, 08:41 GMT
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Re: QwikTym in the works
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Jake B
(Web Page)
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Hey I'm realy glad to see Kirk back in the progin' scene. esp after all the crap all you guys gave him when he left :( I'm suprised TIcalc.org didn't delete most of that junk... They probably had to delete some things (I wonder how bad thoes were) anyway I realy respect you Kirk and g'luck!
~Jake B
p.s. I liked the idea of having multiple part movies so you jus switch them... that way you could have one guy get one on his calc and switch them around or something... and I also liked the idea of putting the movies in games... you could do a real player type thing and have hot spots and stuff... but that might phaten up the files a little much... I wonder if TI ever thought this could happen!
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20 December 1998, 21:36 GMT
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Create Libraries
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Create Libraries
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Can't you just create some grayscale graphic libraries, that will help people while try to write a graphical program. Or may be a graphic accelarotor for a shell. I don't think it's very helpful in make something like this. There are not many people having a graphic links and I don't think a QwikTym movie will play for more than a minute.
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20 December 1998, 22:47 GMT
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Re: QwikTym in the works
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Anonymous
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One word, porn.
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21 December 1998, 00:05 GMT
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Re: QwikTym in the works
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Michael Siler
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just out of curiosity, where can i find info on how to program asm. on the 89.
oh, and by the way, QwikTym would be cooler on the 89 but still cool on the 86. Keep up the good work! :-)
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21 December 1998, 02:47 GMT
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Re: QwikTym in the works
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Mr. Nobody
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One word: PORNO!!!!! Kidding! That'll be mighty 3l33t (sorry, I'm Mr. Funny many tonite)! Seriously tho! Coupled with an Expander, that's got some heavy game possibilitys!
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21 December 1998, 06:14 GMT
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