Monopoly Approaches Beta Stage
Posted on 28 July 1998, 10:17 GMT
Kirk Meyer is currently developing Monopoly for the TI-86 in assembly. A beta version should be ready for release in about a week. Features include two to four player support, information about each property, and nice graphics. Important features that are lacking so far include a save game feature, chance and community chest cards, and tokens on the board. Another downside is the board is too small to display information about each property.
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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.
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Re: Monopoly Approaches Beta Stage
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Dice K
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Howdy!
I am one of those MONOPOLY freaks who has small things to say for this game. My main point is that there is no option to make bargains, which greatly decreases the amount of possibilities. It is significantly hard to make someone else go bankrupt (especially when no player has a monopoly ). One can imagine how the game would end (or would not end) - it could go on and on.
But, I do appreciate that MONOPOLY could be played on TI-86 in a very smooth matter. I just wanted to express my gratitude for the effort which was put into this game.
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26 August 1998, 00:53 GMT
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Re: Monopoly Approaches Beta Stage
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TurboSoft
(Web Page)
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l tried to make a link version of monopoly in Basic on the 86 once. l didn't get too far, l tried to implement things like game-time chat and stuff too early... Hmm...sounds like another project for me for the up and coming 89. Kirk or whoever is this or will it work for two players over a link? l think that Monopoly for the 86 is a great idea. Good Job.
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28 July 1998, 19:18 GMT
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Re: Monopoly Approaches Beta Stage
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Daniel Plaisted
(Web Page)
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Looks nice. I'm working on monopoly for the 92... It's coming along sort of slowly but I think it will be cool when it's done. The 92 has a bigger screen so I'll be able to have more detail for the board. Right now it has no graphics... the screen is divided in half and the left side will have the view of the board when I get done with it. The right side is for text output which scrolls.
If you want the latest version, e-mail me. I currently have nothing on my homepage really, but I am working on putting a little bit of sucky info there, and you will eventually be able to get monopoly there. I probably won't post monopoly to ticalc until it's almost done or I get alot of requests :)
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28 July 1998, 19:42 GMT
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Re: Monopoly Approaches Beta Stage
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Fred
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This looks really cool... is there gonna be an 83 version?
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28 July 1998, 20:00 GMT
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Re: Monopoly Approaches Beta Stage
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Matt Johnson
(Web Page)
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For what games/programs will have such priveleges to be included in the TI-Calc.ORG site? Or can you add this comment yourself?
Also, to answer you guys questions. Kirk Meyer owns a TI-86. Which has 4x more memory then the TI-85. Especially if the game uses a lot of TI-OS or VAT stuff because that is vastly different then the TI-85. People rarely port a program from a more powerful platform to a less powerful platform. I can see a port maybe to the upcoming TI-89.
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29 July 1998, 18:25 GMT
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Re: Re: Monopoly Approaches Beta Stage
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Wayne Chen
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i beg to differ. programs have been ported from one "higher" platform to a "lesser" platform. and it's not rare at all. take for instant the 85 and 86 (i'm only referring to these two because i pay attention to their development). well, if you look at their archives, you'll see that they have pretty much the same programs. yes, things are different between the two calculator, but not significantly different that it can not be ported, expect for raptor (which defend your claim on the memory). but games like froggers, orbix (which need to release. thank you trent), dstart, duckhunt vexed, sokoban (did i miss any?) were all games ported from the 86 to the 85. it's basically comes to this: if the source of a program is release, the program will most likely be port. if the source is not release, it'll take some time for the program to be made from scratch or take a person with guts to ask the programmer for the source. okay, rambled to much. time for me to shut up. THE END
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29 July 1998, 23:18 GMT
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Re: Monopoly Approaches Beta Stage
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Marvin J
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This sounds really cool. I earlier tried to play the BASIC version (I don't know who wrote it,) and it was very slow, took up a lot of space, and I also found quite a lot of bugs in it. Anyway could someone possibly E-mail me when It comes out, sometimes I can't get to check the Ti-Calc.org web page.
In respose to the "porting" issue, Many of my buddies back at school, I'm sure would be definitely interested in porting this version of Monopoly to an 85 version. Thanx :-)
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30 July 1998, 05:05 GMT
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Re: Monopoly Approaches Beta Stage
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Maria Francis-Moullier
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I'm looking forward to this version of Monopoly, but I was just thinking that I would get a lot more out of this game if it had a player vs. calc feature. I mean, I'm usually playing calc games in school, as I'm sure many people are, and so the two or more player mode wouldn't always be possible. Just a thought, thanx for listening.
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1 August 1998, 03:32 GMT
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Re: Monopoly Approaches Beta Stage
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Brian Gruskin
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Is there a way I could get this program in text form???
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5 February 1999, 23:02 GMT
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