Lotus Turbo Challenge v1.0
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FILE INFORMATION
Ranked as 1757 on our all-time top downloads list with 12022 downloads. Ranked as 9886 on our top downloads list for the past seven days with 2 downloads. Ranked as 620 on our top rated list with a weighted average of 6.72.
lotus.zip
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Filename
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lotus.zip (Download)
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Title
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Lotus Turbo Challenge v1.0
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Description
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A fast-paced racing game presented from a second-person 3D perspective. You must complete each course while racing against the clock and avoiding opponent cars. There are six courses, each with different scenery and climatic effects.
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Author
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Badja (badja@calc.org)
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Category
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TI-83 Assembly Games (Ion)
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File Size
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15,441 bytes
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File Date and Time
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Mon Nov 1 23:54:03 1999
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Documentation Included?
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Yes
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Source Code Included?
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No
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SCREEN SHOTS
REVIEWS
Review
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Review by
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Benjamin Stauffer
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Reviewed on
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2004-11-22
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Attention span: 6/10 Long tracks, little replay desire. Controls: 9/10 They're pretty good overall. Implementation: 9/10 Good racing game, great graphics. Overall: 8/10 Race fans, give this a test drive.
Lotus Turbo Challenge is a racing game for your calculator which is based on a game for the Amiga (Lotus Turbo Challenge 2). Simply put, it is one of the best racing games I have seen for the TI-83.
You have six tracks to choose from (you can't choose a track unless you beat the one before it, besides track 1) featuring a variety of themes: snow, rain, or a night storm. You have a certain amount of time to get to the next checkpoint. Once you do, your time gets increased, and you try to get to the next checkpoint. There are about 7-10 checkpoints (it varies for each level) before the finish line. Hitting other cars or the trees on the sides of the track slows you down. You ultimately want to beat all six tracks.
The graphics were very well-done, rain or snow falls on appropriate tracks; there's lightning on the storm course, and the background picture is adjusted depending (apparently) on the slope of the road. Each track has a different theme to its graphics (the desert course has cacti on the side of the road, the storm course has lightposts, the forest course has trees, you get the idea.)
There are a few issues, however. I found it hard to try a track all over again if I ran out of time just before the finish line. I never figured out why you slowed down when you hit another car, but the opponent didn't slow down at all. AI cars also make it through sharp turns with no problem at all. The snow and rain, although nice graphics, have no effect on the track whatsoever. The tracks are very long, so you can't expect a quick two-minute race when you have some free time. Finally, I don't have a burning desire to play tracks over again after I've beaten the game, again because they are so long.
These are only minor, however. This game is still the best racing game for the TI-83, and I recommend it to anyone who likes a good racing game. |
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ARCHIVE CONTENTS
Archive Contents
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Name
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Size
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LOTUS.83P | 3994 |
LOTUS.8XP | 3996 |
LOTUS.TXT | 2284 |
LOTUSDAT.83P | 6279 |
LOTUSDAT.8XP | 6279 |
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