ZMercury 0.70
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FILE INFORMATION
Ranked as 30254 on our all-time top downloads list with 1826 downloads.
zmercuryti82.zip
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Filename
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zmercuryti82.zip (Download)
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Title
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ZMercury 0.70
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Description
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ZMercury is an fast-paced shoot-em-up game for the TI-82, TI-83, TI-83 Plus/TI-84 Plus, TI-85, and TI-86 calculators with parallax scrolling background. This game has very smooth gameplay with many objects onscreen. It features several power-ups you can collect including enhanced weapons as well as high scores and saving the game. The game only takes about 6K of your memory. It is supplied with full source code, and may be copied or modified without any restrictions.
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Author
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Patrick Davidson (pad@ocf.berkeley.edu)
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Category
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TI-82 Assembly Games (ACE)
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File Size
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53,773 bytes
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File Date and Time
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Wed Aug 3 05:14:34 2011
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Documentation Included?
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Yes
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Source Code Included?
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Yes
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ARCHIVE CONTENTS
Archive Contents
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Name
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Size
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bonus.asm | 1960 |
build.bat | 85 |
build82.bat | 170 |
build83.bat | 173 |
build85.bat | 210 |
build86.bat | 197 |
build8x.bat | 175 |
buildtable.c | 270 |
bullets.asm | 3945 |
collide.asm | 2164 |
drwspr.asm | 16173 |
ebullets.asm | 3427 |
enemies.asm | 9323 |
entry.asm | 5443 |
eshoot.asm | 2835 |
exchange.asm | 1303 |
gfx.asm | 5178 |
hitenemy.asm | 1584 |
images.asm | 4871 |
info.asm | 7481 |
keys.i | 614 |
lib.asm | 2398 |
lib12.asm | 2011 |
map.i | 3256 |
map0.gsm | 3864 |
MERCURY.82P | 6263 |
non85.asm | 2151 |
player.asm | 4181 |
scores.asm | 6734 |
sines.i | 1152 |
sprites/base.asm | 125 |
sprites/base.gst | 1160 |
sprites/boss.asm | 182 |
sprites/boss.gst | 1238 |
sprites/bullet1.asm | 80 |
sprites/bullet1.gst | 1160 |
sprites/bulletd.asm | 72 |
sprites/bulletd.gst | 1160 |
sprites/bulletu.asm | 72 |
sprites/bulletu.gst | 1160 |
sprites/ebullet1.asm | 80 |
sprites/ebullet1.gst | 1160 |
sprites/ebullet2.asm | 64 |
sprites/ebullet2.gst | 1160 |
sprites/enemy1.asm | 114 |
sprites/enemy1.gst | 1160 |
sprites/enemy2.asm | 134 |
sprites/enemy2.gst | 1238 |
sprites/health.asm | 88 |
sprites/health.gst | 1160 |
sprites/player.asm | 150 |
sprites/player.gst | 1238 |
sprites/score.asm | 88 |
sprites/score.gst | 1160 |
sprites/spin1.asm | 112 |
sprites/spin1.gst | 1160 |
sprites/spin1b.asm | 112 |
sprites/spin1b.gst | 1160 |
sprites/spin2.asm | 112 |
sprites/spin2.gst | 1160 |
sprites/spin2b.asm | 112 |
sprites/spin2b.gst | 1160 |
sprites/spin3.asm | 112 |
sprites/spin3.gst | 1160 |
sprites/spin3b.asm | 112 |
sprites/spin3b.gst | 1160 |
sprites/spin4.asm | 112 |
sprites/spin4.gst | 1160 |
sprites/spin4b.asm | 112 |
sprites/spin5.asm | 112 |
sprites/spin5.gst | 1160 |
sprites/spin5b.asm | 112 |
sprites/spint1.asm | 112 |
sprites/spint1.gst | 1160 |
sprites/spint2.asm | 112 |
sprites/spint2.gst | 1160 |
sprites/spint3.asm | 112 |
sprites/spint3.gst | 1160 |
sprites/spint4.asm | 112 |
sprites/spint4.gst | 1160 |
sprites/weapon.asm | 88 |
sprites/weapon.gst | 1160 |
sprites/weapon2.asm | 88 |
sprites/weapon2.gst | 1160 |
terrain.asm | 4258 |
terrain.i | 561 |
title.asm | 4432 |
vars.asm | 3212 |
zmerc.asm | 2920 |
zmerc82.asm | 2501 |
zmerc83.asm | 2640 |
zmerc85.asm | 2761 |
zmerc86.asm | 5039 |
zmerc8x.asm | 2647 |
zmercury.i | 3814 |
ZMercury.txt | 9782 |
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