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Dynamic MegaMazes 3003

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maze3k3.zip
Filename maze3k3.zip (Download)
Title Dynamic MegaMazes 3003
Description I fixed an editor bug that happened when trying to load an external level. Send this to your TI using TI Graphlink software or recieve it from somebody else. In the game you navigate through a maze. You have 3 built in mazes, an editor, and can load saved levels of any name. A special feature, very rarely seen in TI games, is dynamic levels with flawless collision detection...simply, the level shifts itself around and you can't cheat that system. Based off teh genious work of PathAI, but not using a single line of it's code. The editor can load from any saved level and has 10 save/load slots built in, whereas it can only save to these 10 slots. To rename a level use: Rename maze#,new_name, where maze# is maze1-maze10 and new_name can be any name/word up to 8 letters long. Presing ENTER places or removes a wall, ESC exits the edtior and asks where to save the level. Archived levels are supported during loading, but not when saving. Hopefully this provides you with hours of fun. I get trapped in my own levels :-) THIS GAME RULES!!!!!!!! You can now start editing a randomly drawn maze as well.
Author William White (will_white25@hotmail.com)
Category TI-89 BASIC Games (Puzzle/Maze)
File Size 8,258 bytes
File Date and Time Tue Jun 10 23:55:29 2003
Documentation Included? Yes

SCREEN SHOTS

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ARCHIVE CONTENTS

Archive Contents
Name Size
maze3k3/maze_help.html   1181
maze3k3/MAZE3K3.89P   4801
maze3k3/MAZE3K3.92P   6027
maze3k3/maze3k3.9xp   6027
maze3k3/screen.GIF   2715

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