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Review by  Gabriel Rath
Reviewed on 2007-08-28
Gemini is one of the best (if not the best) First-Person Shooters for the TI-83+ family. However, being top dog doesn't necessarily mean being flawless, as this review will show.

Controls: 10/10

2nd/Mode to shoot, Alpha and XTON to strafe, arrow keys to move, Del to open doors, and Clear to quit. How much easier can it get for a FPS?

Graphics: 9/10

The graphics are very good on for this game, but the distortion of the enemies from far away can be a little confusing at times.

Gameplay: 9/10

Turning is smooth, guns are very well represented, and the AI isn't as stupid as in some other FPS games. However, aiming with the guns can be pretty hard, especially with the pinpoint aim of the pistol (aiming is much easier when shooting with something that has a minor spray, like the shotgun).

Story: 7/10

The story isn't the main aspect of this game, and it clearly shows. With a very cliche FPS storyline (aliens are trying to take over... again) and only 4 levels (even if all 4 are pretty large), this isn't what you would call a story masterpiece.

Replayability: 10/10

Even if this game is pretty short at only 4 levels, each is littered with all kinds of secrets. Even I spent very long hours trying to find every secret on every level. Some of my favorite secrets are the ones on level 3, as they are hidden extremely well. Hint: if you search very well, especially at corners, you'll have an alien blaster by level 3.

Size: 8/10

At a whopping 23kB all in one program, this game can be hard to play if your RAM drops below 24kB at any time. Some people with decent assembly knowledge have even hacked into the source and split the levels from the main game so they wouldn't have to unarchive 2 things at once (the levels don't need to be in the RAM). I've seen bigger games, though, that were way worse than this game.

Overall: 8.8/10

This game only received such a low score because of the story issues. If I were to disregard the story in this game, this game would receive a 9.2/10 instead of 8.8/10. However, the storyline can be very important in some games, and I am especially sensitive to games with a very good storyline.

Review by  scott delaney
Reviewed on 2006-04-06
"Gemini" is,without a doubt, the best first-person shooter for the TI-83+ series calcs. Gameplay is smooth, and controls are nice. There are five weapons, and many powerups, such as extra ammo and health. If you ever get any game for your 83+, this is the one to get.

Graphics: 10/10 walls are textured and guns/sprites look nice. Also, health is displayed graphically.
Speed: 10/10 even though asm is fast, raycasting is not. This game has a very fast routine, which gives a very nice speed.
Size: 1/10 This game takes nearly 24k bytes, so I had to delete a lot of programs to run it.
Source included: 7/10 it's not exactly organized into a logical manner, making it somewhat hard to understand, but is commented sometimes, and has some useful routines.
Overall: 28/40 may seem like a bad rating, but the size is the only big problem. Other than that, everything is flawless.

Review by  Philis Poggy
Reviewed on 2005-08-12
This game is one of a kind. I've seen most of the first-person shooters for the TI-83+, and this is the best. The graphics are pretty swell for a calculator, though the enemies may look like cardboards. This game reminds me of Doom for the GBA, but still original. The one thing I really hate, though, is that you can save only if you beat one level. Some levels are a bit difficult, mostly because you lose a lot of life.

There is no map or some sort of radar to help guide you away from pesky enemies that seem to appear out of nowhere. I still recommend this to anyone that wants to fight aliens and other bad guys during those boring hours of math class.

Review by  Eric Leong
Reviewed on 2005-06-06
Rating 9/10

“Gemini” is a great first-person shooter, but it can be confusing, since there is no map to guide you. The monsters are hard to see sometimes; it also takes up a lot of memory.

The enemies look blocky and 2-D like. Sometimes you know an enemy is somewhere around you, but you don't know where; finally, when you move back it was in almost the exact same spot you are. The AI isn’t without its bugs.

Overall, great game, good graphics, just certain areas that need improvement.

Review by  moses moses
Reviewed on 2005-05-11
“Gemini” is an awesome game. After seeing the screenshots, I downloaded it right away, and I was not disappointed.

Out of all the games on the TI-83+, this has the greatest graphics. Only downside: it's kind of hard to see the bad guys sometimes. 9/10

Gameplay: 10/10
Really fun. A little hard - it took me a while to beat it - but it's got great repeat value.

Overall: 9.5/10
The only real bad thing about this game is that the raycasting graphics engine requires a lot of garbage collecting if you run it from the flash mem.

Review by  Doug Temple
Reviewed on 2004-03-17
This is a very good game, challenging but fun. I found myself having this on my calculator for most of the school year so far, and it's very fun. The graphics are better than Wolfenstein for the 83, and it's just as fun if not more fun than Wolfenstein for the 83. The only thing I don't like is that the Clear button exits without saving... I've exited accidentally many many times by hitting the clear button instead of one of the arrow buttons. Re-doing this so that another button exits without saving, not near the other buttons used in the game, would be much better.

All in all, it's a great game and it's worth your archive space.

Review by  Brian Gordon
Reviewed on 2004-01-26
This game is a great-looking alternative to Wolfinstein, but little else. The file size is much reduced and all the levels are in the main program, rather than in level packs. The graphics are much better, with more realistic-looking enemies and a raycasting engine that seems to actually work. The gun system is pretty cool, with multiple guns that fire at different rates, have different power levels and amounts of ammo.

However, the game itself is lacking. The idea of finding a locked door, then going through a massive maze to find the key and trying to find your way back is original enough, but the mazes are way to big and it becomes more irritating than fun. When you beat a level, you feel more relieved than happy, demonstrating the toughness of this game.

I definitely recommend this game, if only to see what the TI-83 can do. Beyond that, good luck.

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