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Rogue Runner

FILE INFORMATION

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rogue.zip
Filename rogue.zip (Download)
Title Rogue Runner
Description Rogue is alot like BoulderDash, by Jimmy Mardell, if you have ever played that game.
Author Harper Maddox (harpermaddox@yahoo.com)
Category TI-82 Assembly Games (CrASH)
File Size 6,549 bytes
File Date and Time Sat Dec 18 02:02:38 1999
Documentation Included? Yes
Source Code Included? Yes

SCREEN SHOTS

REVIEWS

Review
Review by  Sam Heald
Reviewed on 2004-10-22
Attention span: 4/10 Limited gameplay
Controls: 6/10 Axes are uncontrollable
Implementation: 5/10 Some bugs
Overall: 6/10 Unique concept

Rogue Runner is a rather unique game by Harper Maddox. The object of the game is to maneuver your little circle around an invisible randomly generated battle field (walls become visible when you run into them). It makes gameplay interesting, but I liked the technique better when it was utitilized in the antique PC game, Moria. You can collect powerups to supposedly you to the exit, but neither are very helpful. The Ax is constantly used unintentionally at the wrong time, and the scroll conveniently takes you right into an enemy's path.

The biggest drawback to the game has to be its bugs. The collision detection between your "rogue runner", the enemies, scrolls, and door, is very iffy. Sometimes it works, sometimes it doesn't. The random maze generator sometimes has the unfortunate result of trapping you in a confined area with no way out and no enemy to kill you. The only alternative is to restart. Score isn't kept, and I don't believe the game ends, which is minor drawback. On the brighter side, the game is very small at ~1500 bytes.

Overall, download it for its originality, but do not expect to keep it as a mainstay in your TI-82's limited memory.

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ARCHIVE CONTENTS

Archive Contents
Name Size
rogue82.asm   12053
ROGUE82.82P   1649
rogue.txt   2535

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