Re: SD: DHOS


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Re: SD: DHOS




Sounds cool. :)  Erik and I would be happy to include an ASMovie compiler. :)
I strongly suggest using Erik's sprite engine, Spriteblitt, instead of NASR,
because it uses NO TEXT_MEM and also doesn't require that pesky middle byte.
(I think it is probably faster, too).  Sound OK?

-Josh Morris
 DorkReMi@aol.com