Re: SD: DHOS
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Re: SD: DHOS
I'm here to talk DHOS, from A85. Oh, yeah, and I had a new flash of
"brilliance"... basic bitmap editor=)
My idea is to create a "DHP" (Doomsday Horizons Paintbrush) that can
display the following, perhaps based on an upgradeable library:
- NASR sprites
- PutSprite sprites
- Other popular sprite routines
- Usgard backgrounds
- Rigel backgrounds
- .85i
- Graph Databases (forgot the extension =)
Much of the above is raw bitmap, I think. It's just a question of
getting the width and height right, and other things I suppose.
Perhaps a MovieASM compiler could be included. This way, you could use
an Usgard or Rigel background and sprites from your games to create a
"teaser." And any major picture editing could just be used the internal
.85i editor. Probably conversion utilities would be good too. Such as
UsgardB->85i, RigelB->85i, NASR->85i, 85i->all of these.
--Matt Cooper / mnemonicdevice@hotmail.com
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