SV: Blockout (also known as 3d Tetris)
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SV: Blockout (also known as 3d Tetris)
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Subject: SV: Blockout (also known as 3d Tetris)
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From: Per-Axel Eriksson <acustic@ALGONET.SE>
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Date: Thu, 24 Oct 1996 18:06:27 +0100
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In-Reply-To: <>
Yes, with Big movie sequences and CD-music and ........
I think you overestimate the power of the TI-Calculators...
The reason Blockout haven=B4t been made is simply that it would be too sl=
ow
Not even Zshell can do miracles!!!!
/P-A
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Man,The Myth, The Concept;
Per-Axel Eriksson,=C4lmhult,SWEDEN.
acustic@algonet.se
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> Fr=E5n: Nathaniel Gibson <ngibson@POSTOFFICE.PTD.NET>
> Till: CALC-TI@LISTS.PPP.TI.COM
> =C4mne: Re: Blockout (also known as 3d Tetris)
> Datum: den 24 oktober 1996 04:42
>=20
> > Has anybody got a TI-85 Zshell version of Blockout (a version of
> >tetris where you have an overhead view of the pit, and the pit is thre=
e
> >dimensional, as are the blocks)? If not, it would be a very good
> >programming project if anybody's interested. . .
> >
> > And also, what about a Dr. Mario (another tetris derivitive) clone?
>=20
> Best of all, how about a Bust-a-Move derivative? :)
>=20
> Nathaniel Gibson
> ngibson@postoffice.ptd.net