Re: A89: Need help with game
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Re: A89: Need help with game
Shifting is most common. The 89 doesn't _really_ need clipping routines.
Greyscale is standard (any write address). Masks are generally used. And
how about some flip/rotate routines?
-Miles Raymond EML: m_rayman@bigfoot.com
ICQ: 13217756 IRC: Killer2 AIM: kilier2
http://www.bigfoot.com/~m_rayman
----- Original Message -----
From: "Scott Dial" <wrath@calc.org>
To: <assembly-89@lists.ticalc.org>
Sent: Wednesday, January 26, 2000 9:09 PM
Subject: Re: A89: Need help with game
> I would like to make a comment that I believe a spritelib (spritlib, I
> guess) would be a worthy cause. I personally have wrote routines for
> "standardizing" gray sprites, and then in addition the adjustment of a
> sprite would be extremely useful. Perhaps the label should have been
> adjustSprite instead of loadSprite. Anyone have any other ideas of
> common things that are done with a sprite?
>
> Scott Dial wrote:
>
> > Umm... I whipped the left-right shifting real quick... if you need
> > vertical then I could do it, but I didn't since you only talked about
> > left and right in your email, anyways, here goes (with an example of
> > use).
>
> Scott "_Wrath_" Dial
> wrath@calc.org
> ICQ#3608935
> TimeCity AI Guy II - www.timecity.org
> Member of TCPA - tcpa.calc.org
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