A89: HW2 and interrupts
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A89: HW2 and interrupts
l remember a long time ago when HW2 came out, a lot of people were talking
about grayscale impossibility and stuff, and something about interrupts not
working right anymore. Well, now l'm trying to just append a little code to
autoint1 in a game l'm working on, and l'm just wondering what it is that is
different between the two calcs in this department.