Re: A89: Error: 16-bit relocations are unsupported(2nd postion)
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Re: A89: Error: 16-bit relocations are unsupported(2nd postion)
umm from what i gather he was commenting trying to keep track of how big
his sprite was :) since he uses -put_sprite
At 08:32 PM 1/6/99 -0500, you wrote:
>
>In your sprites you have some lines like this:
>dc.b %10110110; 19
>
>What is the semi-colon and 19?
>
>This could be it, but since I've never seen this before, I'm not sure.
>
>Daniel Imfeld
>
>In a message dated 01/05/1999 6:08:27 AM Pacific Standard Time,
S43R80@aol.com
>writes:
>
>> Anyone figure this out yet? It seems to be giving me the biggest
>> headache...c'mon guys I know one of you know what causes this 16-bit
>> error...PLEASE HELP ME...
>>
>> Maybe to get things going I will tell you what is going on...First "Tic
Tac
>> Toe" is displayed in a title screen waiting for a key press...After the
key
>> press the tic tac toe grid is displayed...Then a box is printed in section
>1
>> of the grid...Now idle_loop is called again waiting for a keypress...
>> Depending
>> on which arrow key is pressed the box_sprite is displayed
accordingly...ie:
>> if
>> down is pressed when box is in position 1 then erase position 1 and goto
>> position 4...Please someone help me with this error...I just can't figure
>it
>> out
>>
>
joE
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