Re: A89: Error: 16-bit relocations are unsupported(2nd postion)


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Re: A89: Error: 16-bit relocations are unsupported(2nd postion)




umm from what i gather he was commenting trying to keep track of how big
his sprite was :) since he uses -put_sprite

At 08:32 PM 1/6/99 -0500, you wrote:
>
>In your sprites you have some lines like this:
>dc.b %10110110; 19
>
>What is the semi-colon and 19?
>
>This could be it, but since I've never seen this before, I'm not sure.
>
>Daniel Imfeld
>
>In a message dated 01/05/1999 6:08:27 AM Pacific Standard Time,
S43R80@aol.com
>writes:
>
>> Anyone figure this out yet?  It seems to be giving me the biggest
>>  headache...c'mon guys I know one of you know what causes this 16-bit
>>  error...PLEASE HELP ME...
>>  
>>  Maybe to get things going I will tell you what is going on...First "Tic
Tac
>>  Toe" is displayed in a title screen waiting for a key press...After the
key
>>  press the tic tac toe grid is displayed...Then a box is printed in section
>1
>>  of the grid...Now idle_loop is called again waiting for a keypress...
>> Depending
>>  on which arrow key is pressed the box_sprite is displayed
accordingly...ie:
>> if
>>  down is pressed when box is in position 1 then erase position 1 and goto
>>  position 4...Please someone help me with this error...I just can't figure
>it
>>  out
>>  
> 
joE


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