Re: A89: Error: 16-bit relocations are unsupported(2nd postion)
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Re: A89: Error: 16-bit relocations are unsupported(2nd postion)
In your sprites you have some lines like this:
dc.b %10110110; 19
What is the semi-colon and 19?
This could be it, but since I've never seen this before, I'm not sure.
Daniel Imfeld
In a message dated 01/05/1999 6:08:27 AM Pacific Standard Time, S43R80@aol.com
writes:
> Anyone figure this out yet? It seems to be giving me the biggest
> headache...c'mon guys I know one of you know what causes this 16-bit
> error...PLEASE HELP ME...
>
> Maybe to get things going I will tell you what is going on...First "Tic Tac
> Toe" is displayed in a title screen waiting for a key press...After the key
> press the tic tac toe grid is displayed...Then a box is printed in section
1
> of the grid...Now idle_loop is called again waiting for a keypress...
> Depending
> on which arrow key is pressed the box_sprite is displayed accordingly...ie:
> if
> down is pressed when box is in position 1 then erase position 1 and goto
> position 4...Please someone help me with this error...I just can't figure
it
> out
>
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