A89: putsprite routine
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A89: putsprite routine
lets say for example i originally place a sprite at (33,3) using
PUT_SPRITE...and then everytime from this moment on that 'left' is pressed,
the x coordinate is decreased by 12...so for instance after 'left' is pressed
the first time, the new coordinate becomes (21,3) then the second: (9,3) and
3rd (-3,3) and so on...now i know putsprite deals w/ the address error
situation w/ clipping...but why then does after around the 8th or 9th time
left is pressed when the sprite is in the 'high negatives' does it then
re-appear on the other side of the screen...??? and why does it only do this
ONCE...if i try it again the sprite will_not appear at the other side...only
drift further and further into happily ever after negative land...
this isn't really a big concern of mine...i am just a bit curious...
-Steven
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