Re: A89: Drug War vs. Stock Market
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Re: A89: Drug War vs. Stock Market
Listen you arrogant shit. I never said to write it in asm, and I never said
to make it exactly like XCOM. Nor did I ever say that I could program in asm.
So op-codes and endless lines of cryptic letters and numbers ain't my bag.
That's no reason to act like a fucking turd. And since when did speed matter
in a turn based game?
In a message dated 98-09-27 15:48:39 EDT, David Phillips wrote:
<< XCOM? Could be made pretty easily? I always laugh at remarks like this
made by non-programmers. A game like that would take many months of work
to do. It takes alot of time to write code in asm. Even if you were using
a C compiler (and the compiled C code would be much slower than
hand-optimized asm) it would still take at least a month or two to write.
And this assumes that you knew what you were doing and knew how to make a
game like that. If you'd never made a game in asm before and never written
something similiar for some other platform, I don't see any way you could
write one.
If it's so easy, let's see you write it. >>
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