Re: A89: StarFox89


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Re: A89: StarFox89




-----Original Message-----
From: TurboSoft@aol.com <TurboSoft@aol.com>
To: assembly-89@lists.ticalc.org <assembly-89@lists.ticalc.org>
Date: Friday, November 20, 1998 3:49 PM
Subject: Re: A89: StarFox89


>In a message dated 11/19/98 10:56:16 PM Eastern Standard Time, IxJLWxI@aol.com
>writes:
>
>> Have fun!  Thanx for adding a new game to the TI-89 collection.  About your
>>  questions, you should make the thing work first, then go back and add
>levels
>>  and level editors and stuff like that.
>
>oh yeah do that but store your test level as a string or something, so that if
>an oncalc level editor may be pursued then there is nothing that would have to
>be changed about the game (many games only have a large level which is within
>the ASM program).
>--TurboSoft

A string?  Is a string smaller than a data-array?  Or how about a list?

>Visit the TurboSoft Homepage:  The most current Basic programs created by
>TurboSoft for the 89.
><A HREF="http://members.aol.com/turbosoft/turbosoft.html">
>http://members.aol.com/turbosoft/turbosoft.html</A>

One more thing, just what is the SNES StarFox like?  Is it 2D, or 3D like the N64 version?  If it is
2D, how is it played?

-Miles Raymond


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