Re: A89: StarFox89
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Re: A89: StarFox89
-----Original Message-----
From: TurboSoft@aol.com <TurboSoft@aol.com>
To: assembly-89@lists.ticalc.org <assembly-89@lists.ticalc.org>
Date: Friday, November 20, 1998 3:45 PM
Subject: Re: A89: StarFox89
>In a message dated 11/19/98 10:46:24 PM Eastern Standard Time,
>m_rayman@bigfoot.com writes:
>
>> You are right! I shouldn't worry too much. I'm going back to programming
>> StarFox89 now. I'm going to try to make StarFox to the best of my ability.
>
>Thank you and good luck!
>
>> What does everyone think of a level editor? Nah, I should worry about that
>> after I get the engine going. But should I be thinking on-calc, or
>computer
>> level editor? Should I make the game as closely to the N64 StarFox, or
>> should I make it different? Should all of the levels be the same (i.e.:
>> Cornaria, Asteroid Belt, etc...) or should I make new levels?
>
>l've never played starfox64 before, so l don't know what the different levels
>are like, but they should all include flying of some sorts l believe, and the
>asteroid belt level on the SuperNintendo is really stupid.
Then we're opposites. I've only played the N64 version...
>> There's another thing I've been thinking about. Should I make this a solo
>> StarFox game? I don't think I would be able to program the AI for the team
>> mates (Slippy, Peppy, and Falco) and every other enemy on the screen?
>
>Maybe it would only be the fox character flying, but when the storyline thing
>is going then definitely include the others
How do you mean? Are they all going to stay in the GreatFox, and just root the player on with
comments?
>> One more question: Should I use the LandMaster as well as the Arwing, or
>> just have the Arwing? I haven't learn the Physics of fluidity, and
>> therefore couldn't make a realistic submarine.
>
>is the LandMaster some sort of tank or something?
Yeah, it's a tank. I don't know if it's in the SNES version or not. Also in the N64 version is a
submarine, but as I said before, I do not know the physics of fluidity, and therefore cannot program
for it. I might think of adding it later, maybe, if I ever learn that in Physics class.
-Miles Raymond