Re: A89: programming help and Mario questions


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Re: A89: programming help and Mario questions




In a message dated 11/17/98 2:55:25 PM Pacific Standard Time,
MBCook@MBCook.com writes:

<< 1. Do you think that I should make it so that the engine is like a
 library and you just make small files so it could run many games?
 2. What do you think of the title screen I chose?
 3. Make sure that you download my PGP key!
 4. Do you think there should be speed adjustment?
 5. Do you guys really want Mario 89?
 6. Do you think I should change the title so it's not confused with
 Mario 92?
 7. If yes to number six, what should I change it to?
 8. Can we stop with the survey to the next version of plushell?
 9. Do you guys think I should release an alpha even if all it's just
 the title screen and all the sprites?
 10. How do you display a four grayscale pic using hufflib. It's
 compressed and it's at the label "title"
 11. Should there be an oncalc level editor?
 12. Is there a way to take grayscale screen shots?
 13. What is stored in the "data" type of files on the 89?
 14. Is there a list somewhere of the functions in filelib?
 15. Any other suggestions? >>

1. make it like penguins, with the level selector at the beginning
2. i could care less about the title screen as long as the game rules
3. what's a PGP key?
4. yes
5. totally
6. no, it's not confusing at all
7. if you must... Super Mario 89?
8. ok
9. no
10. dunno
11. no
12. apparently (i see them on ticalc all the time)
13. Data objects which are like arrays or spreadsheets
14. dunno
15. brick-breaking and coins are a must


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