Re: A89: Zelda89.
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Re: A89: Zelda89.
No.. but I intend to make one.. when I'm in that stage of my own programming :)
(If not someone else makes one that suites me before that..)
//Olle
S43R80@aol.com wrote:
>
> In a message dated 98-12-19 22:57:14 EST, you write:
>
> << Isn't the graphics just ripped from gameboy? It sure lookes like that..
> and it isn't _that_ hard to code a decoder for like.. .PCX to something
> readable
> by an asmproggie.. It's a must, when you do a big graphics intense game...
> takes to much time to do it oncalc.. (If you're not _very_ good at oncalc gfx
> ;)
>
> //Olle >>
>
> You mean it isn't too hard for a good programmer...I wouldn't know how to do
> that...Are the graphics ripped from gameboy...How do you rip them off the
> gameboy anyway???Mr Hedman: do you know of a converter like that for the
> 89...It would make my life soooooooooo much easier!
>
> thanks
>
> -Steve-
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