Re: A89: Zelda89.


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Re: A89: Zelda89.




In a message dated 98-12-19 22:57:14 EST, you write:

<< Isn't the graphics just ripped from gameboy? It sure lookes like that..
 and it isn't _that_ hard to code a decoder for like.. .PCX to something
readable
 by an asmproggie.. It's a must, when you do a big graphics intense game...
 takes to much time to do it oncalc.. (If you're not _very_ good at oncalc gfx
;)
 
 //Olle >>

You mean it isn't too hard for a good programmer...I wouldn't know how to do
that...Are the graphics ripped from gameboy...How do you rip them off the
gameboy anyway???Mr Hedman: do you know of a converter like that for the
89...It would make my life soooooooooo much easier!

thanks

-Steve-


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