A86: game of life
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A86: game of life
in case, by some freak chance, anyone cares about this, the absolute
fastest a full-screen game of life implementation on the ti-86 could run
is about 6.5 frames per second.
i've got it down to ~953000 clocks for one screen update, that's ~116
clocks per pixel.
with a 6mhz clock, that's ~6.3 frames/sec
just a few useless statistics!
-josh
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