Re: A86: Line routines
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Re: A86: Line routines
In a message dated 5/2/99 3:54:05 PM US Eastern Standard Time,
ComAsYuAre@aol.com writes:
> a byte boundary means that (this is for horizontal lines) the entire byte
is
> filled.
>
> ex: if you have a small video mem like this:
> %00000000,%00000000,%00000000,%00000000,%00000000
> and you want to draw a line, then it wouldn't overlap bytes, so it might
> show
> up like this:
> %00000000,%11111111,%11111111,%11111111,%00000000
> whereas a horiontal line that overlapped bytes might be like this:
> %00001111,%11111111,%11111111,%11100000,%00000000
>
> it is much more convenient if they don't overlap bytes.
I still don't understand. I can send you a screenshot of what I am going to
be drawing, but I am really in the dark to all this.