Re: A86: Line routines
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Re: A86: Line routines
In a message dated 5/2/99 3:01:16 PM Eastern Daylight Time, PXGray@aol.com
writes:
> The lines will not move at all, and I have no idea what you mean by a byte
> boundary. Can you comment this, so I know what I am looking at? Thanks.
a byte boundary means that (this is for horizontal lines) the entire byte is
filled.
ex: if you have a small video mem like this:
%00000000,%00000000,%00000000,%00000000,%00000000
and you want to draw a line, then it wouldn't overlap bytes, so it might show
up like this:
%00000000,%11111111,%11111111,%11111111,%00000000
whereas a horiontal line that overlapped bytes might be like this:
%00001111,%11111111,%11111111,%11100000,%00000000
it is much more convenient if they don't overlap bytes.