A86: Re: More GrayScale Sprite Problem
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A86: Re: More GrayScale Sprite Problem
Hmm, I know the routines work. You sure your grayscale handler is switching
between the two planes that the sprite routine is drawing to? I recommend
moving the stack to $f700 ($f700-$f7ff), and using $f800 and $fc00 for your
dark and light grayscale layers, respectively. Just remember to move the
stack back to $fb00 ($fb00-$fbff) when you're done :)
> I'm still trying to draw a grayscale sprite on the screen for my RPG, but
> can't. I used the built in grayscale sprite editor built into Asm Studio
86
> (new ver). I call this routine GraySprite & it doesn't work & neither
does
> GraySpriteClip. Here's my sprite;
References: