Re: A86: NOT Question on tile maps :-)
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Re: A86: NOT Question on tile maps :-)
hmm, there's also 16k of ram each on page 0,2,3,4,5,6, and 7, maybe we
can use that...
the op stack has some stuff, too. the return address is stored here, i
think, for things like shells. i say just use $8100-$bf00.
-josh
On Sat, 30 Jan 1999 16:49:03 EST TGaArdvark@aol.com writes:
>
>
>Thank you for correcting me on that slight technical misphrasing.
>Yes, there IS 16k, but the floating-point stack takes the last
>hundred bytes or so. If you needed all 16k, you could move
>the stack and move it back later provided you make no floating-
>point ROM calls. Probably not worth it.
>
>
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