Re: A86: Linkport Codes
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Re: A86: Linkport Codes
ok, so you could use the rom routines or you could waste some space in
your program and still have it work
-josh
On Mon, 11 Jan 1999 22:40:47 -0600 "David Phillips" <david@acz.org>
writes:
>Actually, the routines included with ZTetris are Jimmy's modifications
>of
>Pascal Bouron's 85 link routines (you can find these on ticalc.org in
>the 85
>routines section). Randy Gluvna's routines are different. They
>should be
>on 86 Central under the linkport section, but they're not, so I'll
>post them
>here (linkport.h). I have also included my own version of Mardell's
>mods of
>Bouron's link routines (link86.asm). I've never used Randy Gluvna's
>routines, but I know that the the ones in link86.asm work. I posted a
>very
>bad link game demo called Outlaw to the list earlier that demonstrated
>how
>to use these to make a link game (spent two evenings on it, it sucked
>pretty
>bad).
>
>--
>David Phillips <david@acz.org>
>http://www.acz.org/
>
>----- Original Message -----
>From: <DavidY4723@aol.com>
>To: <assembly-86@lists.ticalc.org>
>Sent: Monday, January 11, 1999 7:36 PM
>Subject: Re: A86: Linkport Codes
>
>
>>
>>Also, there's some functions that Randy Gluvna wrote to send/receive
>a byte
>or
>>zero-terminated string over the link. I believe the file is included
>with
>the
>>ZTetris source.
>>
>>--David
>>
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