A86: Re: User interrupt
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A86: Re: User interrupt
There's a flag you can check to see if an asm program is running:
bit ProgramExecuting,(iy+NewDispf)
or
bit 6,(iy+$17)
>
>I was experimenting with Matt Johnson's Interrupt
>examples and i thought that it was nifty to have
>a sprite display your initials or something in the
>upper-right corner of the screen. What i didn't want
>though was to have it appear while playing an asm
>game. This is what i came up with:
>
>(this is not the whole prog)
>
> ld hl,0
> add hl,sp
> ld b,10
>stack_search:
> ld (instr+2),hl ; self changing code (ld
de,(hl)
>instr: ld de,($0000)
> call cp_n_de
> ret c
> inc hl
> inc hl
> djnz stack_search
>;--------------------------------------------------------------
>cp_n_de:
> ld a,$D7
> cp d
> ret nz
> ld a,$48
> cp e
> ret
>
>It's probably not perfect but it works, it searches through
>the stack to find out if any asm program was running
>when the interrupt occured.
>
>Has this been done before ?
>
>Any comments ?
>
>/Thomas Bladh
>