A86: User interrupt
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A86: User interrupt
I was experimenting with Matt Johnson's Interrupt
examples and i thought that it was nifty to have
a sprite display your initials or something in the
upper-right corner of the screen. What i didn't want
though was to have it appear while playing an asm
game. This is what i came up with:
(this is not the whole prog)
ld hl,0
add hl,sp
ld b,10
stack_search:
ld (instr+2),hl ; self changing code (ld de,(hl)
instr: ld de,($0000)
call cp_n_de
ret c
inc hl
inc hl
djnz stack_search
;--------------------------------------------------------------
cp_n_de:
ld a,$D7
cp d
ret nz
ld a,$48
cp e
ret
It's probably not perfect but it works, it searches through
the stack to find out if any asm program was running
when the interrupt occured.
Has this been done before ?
Any comments ?
/Thomas Bladh