Dave wrote:
Okay i have a pretty simple question (it seems as always) but lets say that i wantto have a map for a game, but instead of just making a huge title screen i want to make it so that i have "blocks" so to speak. In each block i could have a different picture displayed or the same one displayed. This way i would not have to call a sprite routine a hundred times and putsprite at b=2 c=1. If any one gets what i am talking about please help me out. I know that i have to define the bytes .db 01110011 and say evertime 1 appears show a block that is 8*8 but i don't really get how to use the defined bytes in this way. I am sure that this is what is commonly used in games, but i have not found info about it. Thanks for the help.Dave
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