RE: A86: Re: Re: Heres Pokemon
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RE: A86: Re: Re: Heres Pokemon
It's a rather impressive TI-BASIC program, but it's not anything I'd be too
proud of to do in ASM. Well, maybe a little proud. :) But to do a Pokémon
game in ASM would be to rewrite it, so you might as well improve upon it.
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Stuntman (Nathan Haines) - ICQ UIN#: 2157863
http://table.jps.net/~stuntman/nathan.html
QuickBASIC/Visual BASIC/TI-BASIC programmer (just your basic programmer)
President of Stuntworks - http://stuntworks.home.ml.org/
> -----Original Message-----
> From: owner-assembly-86@lists.ticalc.org
> [mailto:owner-assembly-86@lists.ticalc.org]On Behalf Of Cliff320@aol.com
> Sent: Monday, October 12, 1998 6:44 PM
> To: assembly-86@lists.ticalc.org
> Subject: Re: A86: Re: Re: Heres Pokemon
>
>
>
> << it's not asm. he said it was a basic game. >>
>
> If he sends us the code should we consider converting it to asm?
> It does take up a lot a memory
>
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