A86: PutSprite 16 pixels across by X pixels down
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A86: PutSprite 16 pixels across by X pixels down
I figured out how PutSprite works line by line, and I modified it so it can
display up to 16 pixels wide (instead of the normal 8) and X pixels (as much
as you want, 22, 32, doesnt matter) down. It is fairly fast, I use Dan
Eble's Findpixel routine and modified Jimmy Mardell's PutSprite routine. The
PutSprite routine is documented.
So this routine can display sprites like 16 x 16, 12 x 16, 8 x 8, 8 x 16,
etc, doesnt matter but the limit on the X_width of the sprite is, 16 pixels.
If anyone is interested, I attached it. The program basically displays a
sprite of a "picture" of a Cook.
Later,
Matt
http://www.dogtech.com/cybop/ti86/
ps16.asm