Re: A86: Idea for shell/loader standards...
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Re: A86: Idea for shell/loader standards...
Steve86Asm@aol.com wrote:
>
> n X t writes:
>
> >
> > On Thu, 18 Sep 1997 16:36:37 -0400 (EDT) Steve86Asm@aol.com writes:
> > >ACTUALLY, there already IS a standard. How else did Pacman98 know how
> > >to do
> > >it. It's posted on Dan Eble's web page. Unfortunately, AShell (even
> > >v1.3 or
> > >whatever is the new one) still uses v 0 of that standard:
> >
> > yes i know that.. but, do other people use it? no. i've only seen about 3
> > games (asm programs..etc..) that uses it..
> >
> > hmm the game Vexed, the description for it in Ashell is messed up.. but
> > doesn't mess up the game..
>
> If you look at my Chem86, it's messed up, too. That's because thy use v. 1
> of the standard. That uses a relative pointer to the description, rather
> than absolute, so it points to somewhere in ROM...
>
> nop
> jp Start
> .dw $0001
> .dw Title-_asm_exec_ram
> ;other stuff
> Title:
> .db "Whatever",0
>
> ~Stephen Hicks
A while ago, we decided version 1 of the standard will use abs pointers,
so this is wrong no matter what.
Bill
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