Re: A86: Please read this!!! New shell!!! I need help!
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Re: A86: Please read this!!! New shell!!! I need help!
Joseph Gaffney wrote:
> At 12:01 PM 9/9/97 -0400, Snoops010@aol.com wrote:
> >I must agree with Dan. I mean, what's the point??!! Even if you pause
the
> >program for so-called multitasking, it wouldn't really be multitasking.
> The
> >other programs wouldn't be running, they'd just be paused! So you
couldn't
> >benefit from 'multitasking'
>
> Sorry, but you're absolutely wrong =). I will take it from 2
perspectives...
> .
>
> A) MATH - You have a program that rezquires that you have one value, but
> can figure out the second value. The second value can be used to find the
> first value. Lets call them values A and B....
>
> You have a program that can solve A based on B. What you want to do,
> instead of repeatedly running these programs (saying, of course, you cant
> program a way to do this), is to switch back and forth between the 2,
> finding B, then using it to find A using the other program.
>
> Now, this is a very basic idea, but you can sort of see what I mean. This
> is very simplified, and is fairly common - the uses of numbers are so
great
> that a program cannot be made to do it all. Therefore, this would be
> helpful.
When have you ever had to do that? I can't think of a single situation where
that would help. The only time that I've ever had to do anything close to
that was when I used teh Poly Solver on the 85/86. In order to to math with
the roots, you need to clear the screen, and you can't save them to a
variable either, but there's a way around that, even (using the poly(
command). I don't think any math program would ever need a number that
results from a number that it produces...
> B) GAMES - You are in math class, but feel like playing games. HOWEVER,
> you don't want to get caught. So, you switch between a program to find
the
> answers to what your teacher is discussing and the game you want to play.
> As long as you don't scream out "A NEW HI SCORE!!!", you're pretty safe =)
I agree that that's annoying. I've had to quit many a high scoring game
because I needed to either put the calc away or use it for math. My solution
to that is very different, however. The author should include a function to
"save" the current status of the game with a keypress or two, and then exit
out. On the 86, this is considerably more difficult, involving external
variables or shells, but it can be done.
~Stephen Hicks
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