Re: A86: sqrxz levels
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Re: A86: sqrxz levels
In a message dated 97-10-10 20:03:41 EDT, I wrote:
<< Perhaps even an intro so
there could be a story behind what the heck SQRXZ was trying to accomplish?
>>
As I was reading my message, I don't think I was clear on what I meant. This
would be set by the level designer, like a little intro that says "SQRXZ was
walking in the forest when someone came and took all his sausages! Now he
want them back from the evil king!" Perhaps even a little animation.
KUPO