RE: A86: Keyboard Input
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RE: A86: Keyboard Input
This does not work. It seems like the calc halts at the _getkey-function until a key is pressed. Is that not so?
Regards,
Martin
Stud. tech. Martin Blix Grydeland, Computer Science NTNU
E-mail: grydelan@stud.ntnu.no
Web: http://www.stud.ntnu.no/~grydelan
-----Original Message-----
From: Steve Wetmur [SMTP:joemama@minot.com]
Sent: 2. oktober 1997 20:03
To: TI-86 Assembly Mailing List (E-mail)
Subject: Re: A86: Keyboard Input
before you want the routines for the animation to continue put in a simple
routine to see if any keys are pressed and then a label to go to if the
wrong keys are pressed ex:
call _getkey
cp $00 ; see if any keys were pressed
jr z,keytest ;yep
wrong_key:
animation stuff
that should do it
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