RE: A86: Keyboard Input


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RE: A86: Keyboard Input



This does not work. It seems like the calc halts at the _getkey-function until a key is pressed. Is that not so?

Regards,
Martin

Stud. tech. Martin Blix Grydeland, Computer Science NTNU
E-mail: grydelan@stud.ntnu.no
Web: http://www.stud.ntnu.no/~grydelan


-----Original Message-----
From:	Steve Wetmur [SMTP:joemama@minot.com]
Sent:	2. oktober 1997 20:03
To:	TI-86 Assembly Mailing List (E-mail)
Subject:	Re: A86: Keyboard Input

before you want the routines for the animation to continue put in a simple
routine to see if any keys are pressed and then a label to go to if the
wrong keys are pressed ex:

 call _getkey
 cp $00 ; see if any keys were pressed
 jr z,keytest ;yep
wrong_key:
 animation stuff

that should do it

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