Re: A86: Enhanced Checking Routine?


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Re: A86: Enhanced Checking Routine?




A. El-Helw wrote:
> 
> Ok, I understand 99% of this. .. my only question is... is pixel y and
> pixel x = the other x/y coordinate of the othersprite [gun for example] ?
>                                         -Ahmed

i just posted the pixel to sprite collision routine, so its the center
of the X (gun) that it checks to see if it is inside the sprite. i also
had a sprite to sprite collision routine, but i lost it :( i can easily
redo it tho if anyone needs it


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