A85: Re: Raycasting
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A85: Re: Raycasting
Hey, I am very interested in anything 3d right now... got a class project
on it (probably). Email the url, please.
Dave
---------------------------------
"DoN't caLL Me CraZy. OvEr 75% oF my PeRSonAliTies arE SANe."
-my psychyatrist
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> From: Steve Ranck <psufreak@mindless.com>
> To: assembly-85@lists.ticalc.org
> Subject: A85: Raycasting
> Date: Monday, September 14, 1998 12:42 PM
>
>
> I was thinking, and I think that somebody should develop some kind of
wire
> frame raycasting engine. I know there's deadalus, but it's pretty slow.
You
> could probably get decent frame rates at full screen if you made it wire
> frame. You could even make it a library so others could use it for RPGs,
> action games, even a link game. I'm not experienced enough in asm to do
this
> but I am very familiar with the theories behind raycasting and would be
> willing to help with that. I also have a link to a web site that has a
VERY
> good tutorial on creating a raycasting engine. Anybody interested?
>