Re: A85: AI (plus a question)
[Prev][Next][Index][Thread]
Re: A85: AI (plus a question)
i'm working on Zrobots, a game where you must program the robot's ai, and
then unleash it upon up to 3 other bots in an arena. it's like CROBOTS,
but for the z80, and i'm still trying to figure out a couple of things,
like using bytecode or an interrupt driven assembly language runner, or
possibly an on calc compiler-> bytecode thingy to let no Graphlinkers
program for it as well.
and with the interrupts on the ti85, lets say a prog is running
"62982FC921" (not real code, but you get the idea) and then an int
occurrs. if the command is like ld bc,$5678 (017856) and it goes like
this:
0178 -- INTERRUPT-- 56 or will it wait for a command to finish
executing before calling the interupt? this is critical to the
development of the robot data file executor.
-Greg
EMAIL: l0rdg0at@juno.com; lordgoat@somethingorother.com;
l0rdg0at@hotmail.com; milewskg@stuy.edu
ICQ: 9437474 AOL IM: l0rdg0at42
On Fri, 9 Oct 1998 12:36:31 -0700 (PDT) Humberto Yeverino
<humberto@engr.csufresno.edu> writes:
>
>Who here would be interested in writing some sort of game that has the
>player competing with AI opponents? I'm thinking of something
>simple..
>like rats running through a maze collecting cheese. But the whole
>idea is
>to have programmers write their own AI for the same game and to have
>some
>sort of competition. In fact, I would insist that there be a way that
>there is a Zero Player mode in which different AIs can compete. I'm
>not
>sure the game would be that fun to play, I think it would be more fun
>to
>program.
>
>I was thinking that if there was a serious interest in this stuff that
>we
>could do more complex stuff like .. a death match game using a bird's
>eye
>view rather than 3d. Something like Bot Match in "Unreal" (which mops
>the
>floor with Quake II by the way.)
>
>So, anyone interested?
>
>-Humberto Yeverino Jr.
>
>"I kick ass for the Lord."
>-Dead Alive (1992)
>
>***********************************************************
>Home Page:
> http://www.engr.csufresno.edu/~humberto/Home.html
>
>Ti Page:
> http://www.engr.csufresno.edu/~humberto/tex.html
>
>z80 Source Page:
> http://www.engr.csufresno.edu/~humberto/z80source.html
>
>Official Tyrant Home Page:
> http://www.engr.csufresno.edu/~humberto/tyrant.html
>
>E-mail:
> humberto@engr.csufresno.edu
>***********************************************************
>
>
___________________________________________________________________
You don't need to buy Internet access to use free Internet e-mail.
Get completely free e-mail from Juno at http://www.juno.com
or call Juno at (800) 654-JUNO [654-5866]
Follow-Ups:
References:
- A85: AI
- From: Humberto Yeverino <humberto@engr.csufresno.edu>