Re: A85: ZShell to Usgard


[Prev][Next][Index][Thread]

Re: A85: ZShell to Usgard




storing strings like...

data1:
         .db %10101010
         .db %01010101

can be used for making levels, correct?  If so then how do I read and
compare individual bits in ZShell code?

ld   hl, (PROGRAM_ADDR)
ld   de, data1
add   hl, de
? ? ?

Is this how games like pacman and nibbles are made (among many others)?

_____________________________________________________________________
You don't need to buy Internet access to use free Internet e-mail.
Get completely free e-mail from Juno at http://www.juno.com
Or call Juno at (800) 654-JUNO [654-5866]


Follow-Ups: References: