Re: A85: Another newbie question, about sprites
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Re: A85: Another newbie question, about sprites
is this the entire program?? if so, you need to add a "ret" statement
or else it will try to execute the bytes at A_shape as code. also,
why do you switch the page to 0 "out (5),a"? i don't know why that
would be necessary. also, you would want to add something to allow
you to see the sprite (see below).
-mike pearce
>
> ld b,32
> ld c,32
> ld hl,&A_shape
> ld a,4 ;switch to ROM page 4 for FIND_PIXEL
> out (5),a ; inside the PSPR_NR routine
> #fncall PSPR_NR
-----------------------------------------
call OTH_PAUSE ;wait for ENTER to be pressed
-----------------------------------------
> ld a,0 ;why are these lines of code
> out (5),a ; here????
-----------------------------------------
ret ;return from function (or possibly exit program)
-----------------------------------------
>A_shape:
> .db 8,8
> .db %00000000
> .db %11111110
> .db %10000010
> .db %10000010
> .db %10000010
> .db %10000010
> .db %10000010
> .db %11111110
>
References: