A85: Another newbie question, about sprites
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A85: Another newbie question, about sprites
I'm trying to output some simple sprites on a blank background in Usgard, so I
immediately gravitated toward the PSPR_NR function (now that I have #fncall
working... :-)). But it's only given me misery, invariably crashing my
calculator or not displaying the sprite. Here's a code snippet:
ld b,32
ld c,32
ld hl,&A_shape
ld a,4
out (5),a
#fncall PSPR_NR
ld a,0
out (5),a
A_shape:
.db 8,8
.db %00000000
.db %11111110
.db %10000010
.db %10000010
.db %10000010
.db %10000010
.db %10000010
.db %11111110
I'd like to know either what's wrong with this code, or what method would be
better to use.
JOSH.
--
---------------------------+-------------------------------------------
JOSH. Phillips | "You know, at certain times we all look
jalbenphillips@hotmail.com | stupid but I think the key is not to
---------------------------+ mind it."
- Wade, "Babylon 5"
Josh's Homepage: http://www3.sympatico.ca/susan.phillips1/josh/
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