Re: A85: Hello


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Re: A85: Hello




I made a polygon drawing routine for the 85 and it ended up being *way*
too slow to do anything useful with.  i adapted the code from Michael
Abrash's Zen of Graphics programming so i am sure the routine used is
fast... but unuckily the ti85 is not.

-mike pearce

On Wed, 29 Jul 1998, David Whittaker wrote:

> 
> Hi,
> 
> I just joined this list with a specific question in mind:  What is the
> feasibility of creating a polygon based 3d engine?  I would like to create
> a game like MechWarrior for the TI-85.  That is if it's possible.
> 
> Thanks,
> Dave
> 


References: