RE: LZ: New idea for a game
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RE: LZ: New idea for a game
On Tuesday, June 10, 1997 7:52 AM, Adam Geitgey[SMTP:csrawebtech@qualityservice.com] wrote:
> Josha Foust wrote:
> >
> > I was looking through a magazine, and found a new version of a game
> > that would be great for the TI-85. The old game was called Bomberman. The
> > basic idea is that you have a grid like area where you run around, drop
> > bombs,
> > they go off in a few seconds, and you want to kill the little enemies
> > running
> > around. There are walls and things... It would look real nice in
> > greyscale,
> > and 2-play would work pretty well. Just an idea for you game programmers :)
>
> Bomberman would be a GREAT game for the 85, but it should most
> definately have link play. I know someone was working on this but I
> don't really think anything is happening. Someone should pick this one
> up and finish it. You couldn't use grayscale if you wanted link play,
> but it would be fine in b/w. Maybe Martin Hock can convert the slippy
> engine into a Bomberman game.
Of course you can have link play and grayscale at the same time! If you think mode 2 interrupts interfere with the link port, just try installing one of Usgard's TSRs (such as deTurbo or Usgcap), and you'll see that linking works perfectly!
Sam
--
Sam Davies <sdavies@mail.trilogy.net>