Re: LZ: Usgard


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Re: LZ: Usgard



Jim Reardon wrote:
> 
> At first I was really interested in Usgard, but when it was released I
> was sorta disapointed.
> 
> First off, size postings were very misleading.  Sure the shell is only
> 4k, but then your interface, a bunch of libraries, and the whole shebang
> didn't leave me with much space for programs.
> 
> As for the actual interface, very nice, except "Explorer" was quite
> buggy.
> 
> Programming for Usgard, while I just "dabbled" is quite nice.  Relocation
> is the greatest thing since sliced bread.  Libraries, though, don't save
> as much memory as I thought they would (mostly because I still have
> mostly ZShell games, plus not much space is left after the shell is put
> on).  Some of the new CALLs look helpful and very promising.
> 
> So now my debate continues: develop for ZShell or for Usgard?  What does
> everyone else think?  What shell are you personally going to stick with
> and use?
> 
> Jim Reardon
> jim.reardon@juno.com
> Viva La Mexico
> http://pages.prodigy.net/eviljim/
> We all come into the world the same way - naked, screaming, covered in
> blood.  But if you live your life right, that kind of thing doesn't have
> to end there.

ZShell is dead.  There is no reason to use ZShell over CShell.

- Dan Walls
grpshot@csra.net


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